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AI Insights · Timothy · April 2022

Top 5 Cars Games on iOS in Russia: Q1 2022 Performance

In Q1 2022, car games on iOS in Russia saw varied performances, with notable trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.

Top 5 Cars Games on iOS in Russia: Q1 2022 Performance

In Q1 2022, car games on the iOS platform in Russia exhibited diverse trends in terms of weekly downloads, revenue, and active users. Below, we delve into the performance of the top five car games, based on data from Sensor Tower.

Car Parking Multiplayer from Aidana Kengbeiil experienced fluctuations in weekly revenue, peaking at around $5.2K in the week of December 27, 2021, before seeing a general decline to approximately $1K by the end of March. Weekly downloads for this game showed a mid-quarter peak of 15.5K in early January, averaging around 10K to 13K for the rest of the quarter. Weekly active users started at 90.1K and saw a decline to around 88.5K by the end of March.

Car Simulator 2 by OppanaGames FZC LLC saw its highest weekly revenue at the beginning of January with around $1.4K, which then tapered off to approximately $357 by the end of March. Weekly downloads remained relatively steady, fluctuating between 3.4K and 5.4K. Weekly active users for this game peaked at 19.6K in early January, then gradually decreased to around 15.9K by the end of the quarter.

Russian Rider Online from Two Headed Shark DMCC showed consistent weekly revenue, averaging around $500 in January and February, but dropping to $255 by the end of March. Weekly downloads were stable, ranging between 1.7K and 2.6K throughout the quarter. Active users hovered around 6.5K to 7.1K, with a slight decrease toward the end of March.

Robocar Poli Cars Super Rescue by DevGame OU had a steady weekly revenue, peaking at $543 at the end of January, before decreasing to $129 by the end of March. Weekly downloads saw a spike to 2.3K at the end of January, averaging around 1.2K to 2.1K for the rest of the quarter. Active users increased from 1.1K to 2K in January, maintaining around 1.2K to 1.4K for the remainder of the quarter.

F1 Clash - Car Racing Manager from Hutch Games Ltd exhibited a notable drop in weekly revenue, starting at $2.5K at the end of December and plummeting to nearly zero by mid-March. Weekly downloads saw a significant increase to 3.3K in late February, but dropped sharply to just 16 by mid-March. Active users for this game peaked at 18.5K in late February, declining to around 10.2K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022